AI Insights · Timothy · July 2022
Top 5 PVP Games on Android in Egypt Q2 2022
In Q2 2022, the top 5 PVP games on Android in Egypt saw varied performance in terms of downloads, revenue, and active users, with notable trends observed for each app.
Throughout Q2 2022, the top 5 PVP games on the Android platform in Egypt displayed diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of each game based on Sensor Tower data.
Bridge Race from Supersonic Studios LTD had an interesting quarter. Weekly downloads experienced a rollercoaster trend, starting at around 62.7K at the end of March, peaking at 246.5K in the first week of June, and ending the quarter at approximately 127.8K. Active users also saw a steady increase, rising from 92.6K at the start of the quarter to 271.9K by the end.
Subway Surfers by SYBO Games maintained strong engagement. Weekly downloads fluctuated, beginning at 141K, peaking at 186K in early June, and finishing at 124.7K. The weekly revenue also showed an upward trend, starting at $56 and peaking at $263 in mid-June. Active users remained consistently high, averaging around 2.1M throughout the quarter.
Going Balls, another title from Supersonic Studios LTD, saw stable performance. Weekly downloads varied slightly, starting at 91.8K and peaking at 151.4K in early May. Revenue was minimal, with a small peak of $24 at the end of May. Active users increased steadily, starting at 259.5K and reaching 332.3K by the end of June.
Ludo Club - Dice & Board Game by Moonfrog showed a steady increase in active users, from 1.57M at the beginning of the quarter to 1.77M by the end. Downloads fluctuated, with a notable peak of 143.9K in mid-June. Revenue saw a peak of $2.5K in mid-May, with smaller fluctuations throughout the quarter.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS experienced significant changes. Weekly revenue started at $3.9K and peaked at $13.8K in early May. Downloads showed a notable peak of 125.2K at the end of May. Active users demonstrated a strong upward trend, starting at 2.04M and reaching 2.58M by the end of June.
These trends highlight the dynamic nature of the PVP gaming market in Egypt. For more detailed insights and data, visit Sensor Tower.